Congo Rules

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Congo is a miniature game that allows you to follow the footsteps of great explorers like Stanley and Livingstone and head out to the heart of Dark Africa, deep into the Basin of the great Congo River, which gave its name to our game .
This new venture is primarily an adventure game, aimed at intrepid players, willing to risk everything in a desperate quest for fame, wealth and knowledge.

The period covered by Congo is fascinating. Well before the massive arrival of Europeans, adventurers pioneered the exploration of the African subcontinent. They were explorers, scientists or Arab merchants and traders. At the head of columns of many men (most of them natives), they went into the jungle or followed the tracks of the Savannah, with various objectives (some of them being less than moral). And throughout their journeys, their journey brought them into the lands of many indigenous tribes who have never seen white people and their path took them through the kingdoms of major African powers like the Azande.

Today, a mouse click allows us to contemplate vast exotic landscapes or communicate with remote friends living thousands of kilometers away, and it is hard to imagine the difficulties these explorers faced. The climate, environment, fauna, flora and local population were so many pitfalls that could transform the expedition into a terrible and deadly fiasco. And you really needed a good dose of courage, recklessness or greed to enter the Congo Basin.

Contents:

Rulebook (hardcover, 108 pages, full colour)
Deck of 44 cards
Punch out sheet of tokens and measuring sticks needed for the game
4 x double sided "The Bulletin" sheets (8 Adventures for the game)
Double sided Dangerous Terrain cardboard sheet